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Creative Coding       

I develop creative tools for interactive audio-visual experiences, utilising AI methods, machine learning models, and software/hardware platforms such as C++, C#, Python, MaxMSP/Jitter, and Pure Data for Procedural Audio. My work also includes spatial audio development and implementation for platforms like Unity3D, Meta Quest and HTC Vive .

Below is a summary of my latest projects.

In collaboration with

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Credits

Credit Name

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