My name is Franky Redente, I am a Multidisciplinary Artist and Lecturer with twenty years of professional experience. My work spans various creative fields including Electronic Music Production and Performance, Audio Engineering, Procedural and Interactive Audio, Software Development, Post Production, and Events Planning.
My solo and collaborative music projects have been played by BBC Radio 1, NTS Radio, Roman Flügel, Slam, Robert Hood, Laurent Garnier, and many more.
My current work focuses on the creation of intelligent-interactive music systems for multimedia installations and music performance. I am assistant to innovative composer and programmer Robert Thomas who’s clients and collaborations include London Contemporary Orchestra, Massive Attack, Hans Zimmer, Imogen Heap, Google, Bose, Selfridges, Boiler Room, the Victoria and Albert Museum, Nottingham University Mixed Reality Lab, to name a few.
Google Cardboard-Immersive audio-visual experience for web and mobile VR: 3D Graphics, Sound Design and Mix by Franky Redente. Music by Franky Redente and Cristian Duka
Procedural FM Synthesis in VR – Interactive FM Synthesiser in Virtual reality: This project explores procedural audio techniques and real-time sound synthesis via user interaction using a Leapmotion and the Oculus Rift.
Interactive Spatial Audio in Virtual Reality: Leapmotion, Unity3D, Oculus Rift.
Interactive Web FM Synthesis using PureData and Enzien Audio.
GEM SOUND OBJECTS: Audio-visual interactive musical instrument designed and created in Pure Data using the GEM library (Graphics Environment for Multimedia), sound synthesis and user interaction via midi controls changes (CC).
OJECT SONORES: Reseach project on how we relate to the gestural control of sound objects in Virtual Reality with Binaural Audio.
I have been lecturing Audio and Electronic Music Production at the SAE Institute in London for the past ten years. Below you can find my research and educational work on live electronic music and performance, audio engineering, procedural audio, programming, user interaction, software development and virtual reality.